QC Rerun Time 2025 #5

Dec. 11th, 2025 11:17 pm
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Aw, I kinda like the art in this one! It took literally over a decade for me to get to the point where looking at my own drawings didn't make me want to gag, so it's super wild to see these older comics and think "actually my art had some good points back then too." I used to tell people "if you don't like the comic's art, give it a couple weeks and it'll look different." That isn't really the case anymore- my style has solidified pretty well the last several years. There are still changes, but they're more subtle most of the time and I suspect 90% of my readers don't even notice them. Every now and then I still get a wild hair and go "agh I hate how I draw my comic!!!" and change things up, and while it usually doesn't produce permanent, radical change, it often forces me to learn how to do something different, or better than I used to. I'll never be a Great Artist but I at least enjoy drawing now, and as long as it's fun and conveying the actions I'm trying to convey, that's really all I could ask for.

The Horsehead Nebula

Dec. 11th, 2025 06:09 am
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Sculpted by stellar winds and radiation, this dusty interstellar Sculpted by stellar winds and radiation, this dusty interstellar


QC Rerun Time 2025 #44

Dec. 10th, 2025 09:00 pm
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It's hard to believe the first Cubetown visit was like 800 friggin' comics ago, holy crap. Time does weird things when you draw a comic every day for 20-odd years. As I recall, at this point I was still trying to figure out if QC would switch solely to focus on Marten and Claire's Cubetown adventures, or if I'd split the focus between Cubetown and Northampton. I ended up doing the latter, which I think was the right choice. Too many fun characters to just leave behind like that! And of course then I immediately added like four new ones, and then Anh basically took over the comic for a year. Is Sam still going through her goth phase? IS it just a phase? ONLY ONE WAY TO FIND OUT (I will do whatever seems funniest at the time)

QC Rerun Time 2025 #3

Dec. 9th, 2025 09:21 pm
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A Bembo comic! Man I love these. IIRC, the whole idea for Bembo started off on twitter when I went on a bit of a "dumb barbarian but not in the way you'd expect" style of shitposting spree. Then later that year I needed some filler comics for the week between xmas and new year's so I decided to turn some of those posts into actual comics. And then it became a semi-regular thing! They're very fun and I hope to do more in the future. Bembo is obviously heavily indebted to Oglaf, a comic I adore. Go read Oglaf, unless you don't like cartoons with tits and wieners in them I guess.

Every time I see one of these old comics I think "man, remember when QC was about indie rock lol." Also remember when I used to make jokes about the size of Faye's ass but didn't really know how to draw thicker ladies yet so she pretty much looked like every other character, lol.

More Hacks / Updates of Old Games

Dec. 9th, 2025 11:58 am
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Terranigma Redux (v1.5.2) (SNES, Played on Trimui Smart Pro) - I had a combination of thoughts regarding both the original game and the hack. In things that weren’t changed; there are a lot of obtuse things you need to do and the signposting isn’t that good. And it's way too easy to miss stupid event flag snags in the late third chapter while trying to upgrade the cities—without a walkthrough, you might just conclude you’d locked yourself out of sidequests or that they don’t exist. (That said, there isn’t a lot of value to doing them—you unlock a couple of equipment upgrades that there’s no point to using because the HeroPike you get automatically is better; and a couple of MagiRocks when magic is only useful at one point you’ve already passed.) Regarding the hack, the difficulty is definitely different from the original, forcing you to use different elemental weapons and still requiring some grinding. The translation is a little smoother and I’m pretty sure they added a few more signpost dialogue bits. And the items/weapon descriptions are an excellent addition given the elemental and special effects. I used the optional patch where the CrySpear and ElleCape you get at the beginning are upgraded to +99 weapon and armor effects; and these are helpful, but not overpowering-- levels still matter a lot. And they didn't fix Bloody Mary (she still took minimal damage from all of my weapons at the point I reached her), which really feels like an oversight. Overall, I think the increase in difficulty versus the original isn’t worth the gimmicks.

Final Fantasy Adventure DX (GBC, Played on Trimui Smart Pro) – A hack that colorizes the game up to Game Boy Color standards and nothing else. There are a few cases where I felt like they could have gone a little harder—I feel like there are places where the colors could have been more vibrant or where caves could have been more varied to make them feel less same-ish. But they did successfully make the Dragon green and the Red Dragon red, which means a lot of other things can be forgiven. And they did successfully make it pretty and not garish.

Final Fantasy Legend 3 DX (GBC, Played on Trimui Smart Pro) – I’m apparently impatient with the grinding in the early game; I actually turned my mutants into a cyborg and a beast but expected better from them. As I note every time I talk about this game, it gets a lot easier once you have access to instant death/stone attacks. In this hack there were a number of graphical glitches, random colored boxes, and weird transparencies that were less noticeable in the original. Maybe it’s a little too "classy" with the muted colors? There were also issues with some houses being glitches in the first Pureland town and the credits were messed up. Large bosses were two or three color palettes neatly split and it was weird; but Xagor was multicolored and that actually worked.

Final Fantasy Legend DX (GBC, Played on Trimui Smart Pro) – The monsters that get left white actually look weird, like a stark contrast to the rest of the colors. The castles in the first world have the same problem—they entire sprite is white, including the ground around the castle, so it sticks out oddly. I only played the first two worlds of this; for this experience you’re better off playing the fan-translated Wonderswan version of the game, which manages to be prettier and fixes a lot of bugs.

I fiddled with a few more of the Game Boy colorization / DX hacks; the one for Metroid 2 was solid and the ones for Super Mario Land and Super Mario Land 2 are actually really vibrant and pretty, especially since they change some sprites to take advantage of having colors to work with.

Daiva Story 6: Imperial of Nirsartia (NES, Played on Switch) - A Japan-only blend of genres where you search for various planets, then conquer them in side-scroller shmup mode; but enemy fleets try to retake them and you need to fight them off in turn-based tactical space battles. There are also some sort of resources you get from conquering planets that let you build more ships at your home world. We beat the game on level 1 in a couple of hours; apparently if you play on level 4 you can find the hidden planets and get the secret best ending. The difficulty is reasonable at level 1, but I don’t feel a strong need to replay it.

Tetris Blast (Game Boy, Played on Trimui Smart Pro) - I’ve actually been playing this on-and-off on several of my handhelds, because it successfully captures the casual nature of Tetris. What I discovered recently was that it also has an ending: If if you finish Level 25, you get a credits roll! Which also means there’s a theoretical “perfect game”, because each level starts with 100 points and decreases by one for each piece you use, but increases slightly if you create a big bomb or clear 3+ rows. The closer you get to 2500 when you finish, the better your run.

(no subject)

Dec. 9th, 2025 06:07 am
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Many wonders are visible when flying over the Earth at night. Many wonders are visible when flying over the Earth at night.


QC RERUN TIME 2025: The Beginning

Dec. 7th, 2025 10:02 pm
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lmao that the first comic to pop up when I hit the random button on my site was Faye saying "why's there always gotta be new people"

Looking back at this year, I feel like Anh basically took over the comic? It's wild how it's always the unexpected ones who have the most juice. No offense to Ayo, who is also plenty juicy and I also love writing. But Anh's a couple orders of magnitude more of a mess. But THIS comic is about AYO! Who is a delightful little idiot and I can't wait to do more with. OKAY THANKS I LOVE YOU ALL BYE

(no subject)

Dec. 4th, 2025 06:17 am
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What would it look like to plunge into a monster black hole? What would it look like to plunge into a monster black hole?


(no subject)

Dec. 3rd, 2025 05:29 am
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What's happening in the center of nearby spiral galaxy M77? What's happening in the center of nearby spiral galaxy M77?


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